Even More Happily Employed at Google
21 Aug 08

Worldgen Released!

I’ve finished writing a demo app a la Spore that explores how to generate maps for my upcoming roguelike MUD using a cellular automaton. The code is available here and should be pretty self-explanatory. Basically, manipulate the parameters in world.yml to play with different algorithms.

As always, bugs can be reported at http://projects.silassnider.com

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